Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Desert Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, slowing dehydration, and curing them of poison. This unit can fly across any terrain except deep water.
Advances from: | Desert Druid |
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Advances to: | Desert Star |
Cost: | 94 |
HP: | 46 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Desert Shyde |
Abilities: | cures, heals +8 |
faerie touch impact | 5 - 2 melee | magical | |
ensnare impact | 6 - 2 ranged | slows | |
thorns pierce | 6 - 3 ranged | magical |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 30% |
Coastal Reef | 1 | 50% |
Deep Water | 100 | 30% |
Flat | 1 | 50% |
Forest | 2 | 50% |
Frozen | 2 | 40% |
Hills | 1 | 50% |
Impassable | 99 | 30% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 60% |
Shallow Water | 1 | 40% |
Swamp | 1 | 40% |
Unwalkable | 2 | 20% |
Village | 1 | 60% |